3D Generalist

Position: 3D Generalist
Department: 3D
Location: Studio
Start Date: Immediate
Reports To: Head of 3D

3D Generalists work with Previs Supervisors and Art Directors to create all the necessary CG Assets for exciting and inspiring previs content, including but not limited to humans, vehicles, creatures, environments and props. Key skills involve understanding and interpreting art department plans, conceptual illustrations, sourcing visuals from the web and translating digital files from other software packages such as Solidworks and Google sketch-up. Models need to be built specifically for previs and virtual production requirements, and optimised for near real-time performance as possible. Basic knowledge of efficient lighting and shading techniques are all important skills.

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Job Description:

•  Creating all required digital assets, suitable for real time performance, especially optimised bi-ped characters
•  Topoligising models for clean and efficient production
•  Exchanging geometry files between software packages using file formts such as DXF, Sketchup, obj, &c.
•  Decimation and optimisation of assets from high resolution models such as lidar, Z-brush
•  Creating the appropriate geometry LOD for the asset in context of it’s usage with low polygon modelling
•  Efficient creation of UV coordinates and UV spaces
•  Texture creation for assets at high resolution
•  Creating baked occlusion light techniques to enhance textures
•  Effcient use and propogation of textures at varying levels of pixel resolution for the asset in context
•  Creating model turntables, displaying good topology and shading
•  Creation of lighting rigs, appropriate for previs and virtual production usage

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Requirements:

•  3+ years production experience.  Feature film experience is preferred. Must be happy to work at one of the major UK Film Studios.
•  Knowledge in the following software packages: Maya
•  A strong creative eye, for building hi-quality photorealistic assets
•  Team orientated and able to take direction from Supervisor
•  Adaptable and flexible and accepting of changes

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Skills:

•  Comprehensive knowledge of Maya, and Maya's Viewport 2.0
•  Comprehensive knowledge of Z-brush
•  Expert knowledge of Photoshop skills essential
•  Knowledge in UV layout packages such as UV layout and Topogun
•  Knowledge of Agisoft Photoscan
•  Knowledge of Mudbox useful
•  Knowledge of Autodesk Motion Builder and tranlasting files between Maya and Motion Builder

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Please send your CV to recruitment@nvizible.com specifying '3D Generalist' within the subject line.

On-line showreels and links to websites are welcome.  Please also include a shot breakdown showing specifically what your role entailed per shot/sequence.

Should you prefer to send hard copies of showreels, please send to: Nvizible, 8/9 Carlisle Street, London, W1D 3BP.

Applicants must be eligible to work in the UK.

FX TD

Position: FX TD
Department: 3D
Location: Studio (Leavesden)
Start Date: Immediate  – Two months minimum
Reports To: Head of 3D

Nvizible is currently looking for an experienced Mid/Senior FX TD to join our team for work on an upcoming project. Creating super natural FX to a post-viz level in Maya

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Experience Required:

• 3+ years industry experience in commercials, film or TV
• Good understanding of multiple aspects of the VFX pipeline
• Extensive knowledge of Maya
• Working knowledge of ARNOLD
• Houdini and Nuke knowledge is a plus
• Must be able to work independently and create FX set ups that can be passed on to other artists
• Be able to follow creative notes from Supervisor

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Please send your CV to recruitment@nvizible.com specifying “FX TD” within the subject line.
On-line showreels and links to websites are welcome.
Should you prefer to send hard copies of showreels, please send to: Nvizible, 8/9 Carlisle Street, London, W1D 3BP.

Applicants must be eligible to work in the UK.

Assistant TD

Position: Assistant TD
Department: 3D
Location: Soho
Start Date: ASAP
Reports To: Head of 3D

Nvizible is currently looking for an Assistant TD to join our team for work on an upcoming project.

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The Assistant technical director will perform a diverse series of technical support functions in order to ensure the smooth running of visual effects and previs projects.  You will be responsible for:

• Supporting and troubleshooting the pipeline and workflow tools
• Providing technical support to artists and pipeline TDs
• Automating processes to turn around shots faster
• Testing and providing feedback for software released by R&D team
• Creating documentation for new and existing tools
• Managing data and resources
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Essential Skills

• In-depth understanding of Maya
• Python/Mel scripting
• Comfortable working with Linux, Windows and OSX
• Understanding of vfx and previs workflows
• Previous experience of creating scripts to automate workflow
• Strong attention to detail and task management skills
• Willingness to develop and grow
• Team player with the ability to work alone to tight deadlines in a high pressure environment
• A degree in Computer Science, Computer Graphics or sufficient experience in a related field
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Desirable Skills

• Maya/Nuke API
• C++ programming
• PySide/Qt
• Understanding of version control, continuous integration and release tools
• Experience of Nuke/3DE/Mari/Houdini/Shotgun/Deadline/Zbrush/Photoshop
• Previous work experience in visual effects, games or related industry
• An interest in character rigging

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Please send your CV to recruitment@nvizible.com specifying “Assistant TD” within the subject line.

On-line showreels and links to websites are welcome.

Should you prefer to send hard copies of showreels, please send to: Nvizible, 8-9 Carlisle Street, London, W1D 3BP.

Applicants must be eligible to work in the UK.

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